Here are a couple of little know features/tips/tricks/abilities within Splinter. 1 CTRl+SHIFT+A will toggle between splicon id's (tooltips) being visible or hidden when hovering over triggers
. - why? Hidden objects within pages. Countless uses for this.2 CTRL+SHIFT+Arrow keys will cycle through all of the pages(wallpapers)within that splinterface.3 Immersion Mode.
When this is enabled, EACH splicon can link to one other splicon PER page, creating splicon sets. These splicons within a set will all have the same value, either opened or closed. If you open one on one page, all will be opened on the other pages. When used in a 3d environment of differing angles of the same scene, it gives it a more realistic feel, as each angle is cohesive with each other and to the environment, as a whole. A car door open in one angle will be opened in all others, for example. Also, it allows for cool types of hidden object games, where the objects only become visible on a page if the right steps were done on another page, with its linked splicons... Many many more uses, for this, as well.....4 Triggers are able to be animated pngs,
which are basically like animated gifs, only better, as they can incorporate alpha(transparency) blending, which gifs cannot.5. The "settrans" script command
, which allows for triggers to fade in or out of view, rather than just appearing or disappearing, "instantly".6.Splinter enhancement - Auto add triggers button
This package will create a button that will auto add 10 triggers in rapid succession to any splinterface.Place the NirCmd folder in the following path (create the folders if needed). C:\Splinter\Addons\ .Put the AddTriggers.exe and the Triggers.exe anywhere you wish (however I recommend C:\Splinter\Scripts\, as this will be the default location where these types of shortcuts and function upgrades will go)You can then drag the AddTriggers.exe onto any trigger or splicon to hotlink it. When you click it, it will launch a button that can be moved around the screen and when clicked, will auto add 10 triggers. DONT MOVE THE MOUSE AFTER YOU CLICK IT UNTIL ALL TEN TRIGGERS HAVE BEEN CREATED. THE APPLET USES KEYBOARD SHORTCUTS AND MOUSE CLICKS TO CREATE THEM. Button download link https://sites.google.com/site/…7. Use a free program called PNGOptimizer
to shrink the size of your png images before putting them into Splinter. You can shrink the size of a splinterface by up to 40%. This is really only important with very large splinterfaces or if you have an older, slower computer. The applet will be included in all future splinter related releases.
8. CLSID (universal Windows function identifiers), can be used to hotlink system folders, such as MyComputer, Recycle Bin, and for environment variable workarounds
, such as %USERNAME% can be used to create universally accessible icon/folder templates... here is a link to a CLSID folder with all of the shortcuts, that is placed in the C:\Splinter folder, so that every splinterface created by any and all, can just pull the same shortcuts from out of this path and all will be integrate-able and-----
(EDIT- I just woke up from a long needed 10 hour crash. I will update this journal entry with the zipped CLSID shortcut folder later today)...9. Here is a template for creating a 4 splicon "dock".
After each "run" is where you would enter the splicon ID (the tooltip number under the associated trigger that initiates the splicon opening). Alter the delay length per your desire.
splinter delay 400
splinter delay 200
splinter delay 200
splinter delay 200
Once the dock is created, you no longer have a need for all of the triggers to still remain on screen, where the next tip will come in handy.........
10. Show/Hide triggers toggle button template creation
. First one goes on the trigger used to HIDE them all, the second on the one used to SHOW them all.
HIDE TRIGGERS TRIGGER------------
splinter show x (x will be the id of the SHOW triggers trigger)
splinter hide y (y will be the id of the HIDE triggers trigger, the same one that you place this script into)
SHOW TRIGGERS TRIGGER--------------
splinter show y (y will be the id of the HIDE triggers trigger)
splinter hide x (x will be the id of the SHOW triggers trigger, the same one that you place this script into)